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Quick Game Mode OverrideAPI ReferenceC++ API

C++ API

The settings UCLASS and the editor subsystems that apply the override during PIE.

The C++ reference covers the implementation details — the settings UObject that holds the override state, and the two editor subsystems that apply it during PIE and build the toolbar widget.

Pages

  • UQuickGameModeOverrideSettings — the settings UObject. Config-driven, persists to DefaultQuickGameModeOverride.ini.
  • Editor SubsystemsUOverrideGameModeGameInstanceSubsystem (PIE override) and UOverrideGameModeUISubsystem (toolbar widget).

For the on-disk format of the settings file, see the Editor reference.

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